3D Modeling / CGI


Tony uses 3D for different kind of reasons in a production, 1 would be to create full-CG 3D environments where the director is able to place the camera wherever he wants. 2 would be to speed up the Concept Design process to generate quick realistic results in different lighting conditions or perspectives. For that does he uses software like Autodesk Maya, Autodesk 3ds Max, Autodesk Arnold, VRay, SpeedTree, Keyshot, Blender or zBrush.